Hands-on: Hitman 2’s murderous puzzle sandbox lets you wield fish as a weapon

I am a machine. I am efficient. I am a loaded gun, a live weapon. I use the tools I’ve been given, even if that means no tools at all. I am years and years of training, the perfect assassin, a shadow even in the light of the noonday sun. I am an agent of targeted destruction, a demon sent to punish those who’ve sinned.

The fish goes slap against the back of the bartender’s head. I steal his uniform, leave him naked in a freezer, and spend the next two minutes cleaning counters.

I am a hitman. The greatest.

Catfished

It feels so good to play new Hitman. The last time IO Interactive trotted out the series, back in 2016, I was tentative. Episodic release schedule? And coming off the back of Hitman: Absolution? I didn’t expect much, I’ll be honest.

But IO proved me wrong, me and plenty of others, releasing the best Hitman game since Blood Money and, by some standards, the best Hitman of all time. It easily cracked out list of the 10 best PC games of 2016. Embracing the open-ended chaos that made Blood Money a beloved favorite, Hitman: Season One sent Agent 47 everywhere from Morocco to Colorado, and gave players the tools to flex their creative muscles.

hitman 2 sniper IO Interactive

Want to kill a target with a gun? Sure, you can do that. But it also gave creative players hundreds of other options—disguises, improvised weapons like coconuts and crowbars, all the best in assassin technology. Hell, you can dress Agent 47 up as a model and parade him down a fashion runway in the first episode.

It’s both deadly serious and reliably comical at the same time, and there’s something very special about that combination.

And I’m happy to report that Hitman 2 ($60 preorder on Humble) is more of the same. We got the chance to go hands-on with the first (I believe) Hitman 2 mission, which also featured in this week’s trailer. The location? Miami. The target? A race car driver.

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